Exercises
Languages | |||||
---|---|---|---|---|---|
Anagrams (TODO) |
nl, en
|
python
the coder's apprentice,
de programmeursleerling,
iterators,
generators,
iteratoren,
|
|||
ASCII order |
nl, en
|
python
strings,
the coder's apprentice,
de programmeursleerling
|
|||
Bitstrings (2) |
nl
|
bash
computergebruik,
grep,
cut,
regex,
piping,
|
|||
What you learned |
nl, en
|
the coder's apprentice,
de programmeursleerling,
inheritance,
overerving
|
|||
The itertools module |
nl, en
|
the coder's apprentice,
de programmeursleerling,
iterators,
generators,
iteratoren,
|
|||
String methods |
nl, en
|
strings,
the coder's apprentice,
de programmeursleerling
|
|||
Methods |
nl, en
|
the coder's apprentice,
de programmeursleerling,
object orientation,
object oriëntatie
|
|||
List basics |
nl, en
|
lists,
the coder's apprentice,
de programmeursleerling
|
|||
Reference material |
nl, en
|
the coder's apprentice,
de programmeursleerling,
using python,
python gebruiken
|
|||
Integers (TODO) |
nl, en
|
python
the coder's apprentice,
de programmeursleerling,
iterators,
generators,
iteratoren,
|
|||
Practicum 7.1 Algemeen Lineair Model (Vraag 16) |
en
|
R
|
|||
Python 2 or Python 3? |
nl, en
|
the coder's apprentice,
de programmeursleerling,
introduction,
introductie
|
|||
On designing algorithms |
nl, en
|
loops,
iteraties,
lussen,
the coder's apprentice,
de programmeursleerling,
|
|||
Schoenenwinkel |
nl
|
python
datatypes en invoer,
voorwaardelijke lussen
|
|||
Introduction |
nl, en
|
the coder's apprentice,
de programmeursleerling,
object orientation,
object oriëntatie
|
|||
Inttuple |
nl, en
|
python
tuples,
the coder's apprentice,
de programmeursleerling
|