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Informaticawetenschappen 4de jaar


4. Analyse en algoritmen

  • Show all learning activity descriptions

1 - 7: Oefeningen met basisconcepten
8 - 11: Oefeningen met if-elif-else structuren
Extra: Alle oefeningen van de voorgaande hoofdstukken

Title
1. Time between 2 times of day
2. Switching digits
3. Day of arrival
4. What day of the week
5. Replacing school desks
6. Digital to analog clock conversion
7. Digital time telling
8. Leap year
9. Sort 3 numbers
10. Chessgame - knight move
11. The 4th corner

  Time between 2 times of day

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  Switching digits

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  Day of arrival

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  What day of the week

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  Replacing school desks

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  Digital to analog clock conversion

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  Digital time telling

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  Leap year

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  Sort 3 numbers

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  Chessgame - knight move

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  The 4th corner

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