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// Attributes program using System; using System.Collections.Generic; using System.IO; class Submission { // ------------------------- // Subprograms // ------------------------- static string[] make_character() { } static void save_character(string[] attributes) { } // ------------------------- // Main program // ------------------------- public static void Main(string[] args) { string[] character = make_character(); save_character(character); Console.WriteLine("Character saved."); } }
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