Exercises
| Status | Type | Languages | Labels | ||
|---|---|---|---|---|---|
| Passport processing - 2 (java) |
nl, en
|
java
|
|||
| 1.1.6 Toepassingen |
nl
|
|
|||
| Random Tester |
nl
|
java
|
|||
| Knight's tour |
nl, en
|
python
|
|||
| 1.7.21 Schoenen en sokken |
nl
|
python
|
|||
| Transparent origami - 1 (c) |
nl, en
|
c
|
|||
| 1.8.14 Veelvouden van 6 |
nl
|
python
|
|||
| Conway cubes - 1 (c) |
nl, en
|
c
|
|||
| Fast code 1 |
nl
|
python
|
|||
| Recursive definitions |
nl, en
|
recursion,
the coder's apprentice,
de programmeursleerling,
recursie
|
|||
| 2.5 Beschrijven van de populatie (Vervolg 1) |
nl
|
|
|||
| Gemiddelde |
nl
|
python
|
|||
| Dive! - 2 (javascript) |
nl, en
|
javascript
|
|||
| Seven segment search - 2 (java) |
nl, en
|
java
|
|||
| Combo breaker - 1 (javascript) |
nl, en
|
javascript
|
|||
| Polynomials in Zp |
nl
|
python
function,
list
|
|||
| List casting |
nl, en
|
lists,
the coder's apprentice,
de programmeursleerling
|
|||
| Interactie tussen objecten - Persoon |
nl
|
java
|
|||
| Rectangle |
nl, en
|
python
the coder's apprentice,
de programmeursleerling,
object orientation,
object oriëntatie
|
|||
| Practicum 6.1 Algemeen Lineair Model (Vraag 13) |
en
|
Rmarkdown
|