Feud
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// Feud program
using System;
using System.Collections.Generic;
class Submission
{
// -------------------------
// Globals
// -------------------------
// -------------------------
// Subprograms
// -------------------------
static void forage_herb()
{
}
static void cauldron(string spell, List<string> herb)
{
}
static void brew_spell()
{
}
static void cast_spell()
{
}
static bool take_action()
{
return false;
}
// -------------------------
// Main program
// -------------------------
public static void Main(string[] args)
{
}
}
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