Feud

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// Feud program using System; using System.Collections.Generic; class Submission { // ------------------------- // Globals // ------------------------- // ------------------------- // Subprograms // ------------------------- static void forage_herb() { } static void cauldron(string spell, List<string> herb) { } static void brew_spell() { } static void cast_spell() { } static bool take_action() { return false; } // ------------------------- // Main program // ------------------------- public static void Main(string[] args) { } }
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