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Tetris addT
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import Graphics.Gloss.Data.Color
type Direction = (Int,Int)
data Block = Block (Int,Int)
deriving (Eq,Show)
data Tetromino = Tetromino Int (Int,Int) Color [Block]
deriving (Eq,Show)
data Board = Board [Block]
deriving (Eq,Show)
move :: Direction -> Block -> Block
move (x,y) (Block (p,q)) = Block (x+p,y+q)
-- Add a tetromino to the board
-- (* Difficulty 1 *)
addT :: Board -> Tetromino -> Board
addT (Board b) (Tetromino s p c blocks) = undefined
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