Cup draw

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// Cup draw program using System; using System.Collections.Generic; class Submission { // ------------------------- // Globals // ------------------------- static Random random_generator = new Random(); // ------------------------- // Subprograms // ------------------------- // Add teams to a list in pairs static void input_teams(List<string> teams) { } // Shuffle (Fisher-Yates) static void shuffle(List<string> list) { int n = list.Count; while (n > 1) { n--; int i = random_generator.Next(n + 1); string value = list[i]; list[i] = list[n]; list[n] = value; } } // Draw teams to play each other randomly static void draw_teams(List<string> teams) { } // ------------------------- // Main program // ------------------------- public static void Main(string[] args) { List<string> teams = new List<string>(); input_teams(teams); draw_teams(teams); } }
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