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Haskell-oefening

Tetris move

Meld je aan om je oplossing in te dienen en feedback te krijgen.

type Direction = (Int,Int) data Block = Block (Int,Int) deriving (Eq,Show) -- Move a block in a certain direction -- This boils down to adding the change in direction to the block coordinate. -- (* Difficulty 1 *) move :: Direction -> Block -> Block move (x,y) (Block (p,q)) = undefined